Six O'Clock
Showing posts with label flash. Show all posts
Showing posts with label flash. Show all posts
Saturday, June 26, 2010
Sunday, January 31, 2010
Friday, January 15, 2010
A Flash Test
update: this crossdomain.xml access thing is not my thing; the swf will just have to be run from google. After all, I am just interested in animating a cool Preloader
log:
ran into security error, crossdomain.xml; code executes perfectly in Flash
focus on the actual animation part
Monday, January 11, 2010
A Digital Portfolio
I have always felt that if I were to make a digital portfolio, why make it open and read like a paper one? Digital portfolios may lack the attributes of physicality, but have the ability to become flexible and interactive. So I am exploring how to present (and re-present) my design projects via swfs.
At the moment, I am more concerned with getting the coding (actionscript3) to behave properly. So in this case, I wanted to be able to move freely within the swf. I will use this technique later as I reveal the layers of this amazing cathedral.
At the moment, I am more concerned with getting the coding (actionscript3) to behave properly. So in this case, I wanted to be able to move freely within the swf. I will use this technique later as I reveal the layers of this amazing cathedral.
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